Important
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Marks/Grades/Effort
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title | topics | PBRT book sections | reading | slides |
---|---|---|---|---|
Lecture 1 | Introduction and course overview | .pdf .pptx | ||
Lecture 2 | Imaging: Geometry, perspective, radiometry, photometry | 5.1, 6.1, 6.2, 6.4 | [Marschner] | .pdf .pptx |
Lecture 3 | Modelling: Geometry, lighting, materials | Ch 3. | Ch.6 of [1], Ch.1 of [2], | .pdf .pptx |
Lecture 4 | Raytracing 1 | 2.5 | [3], [Whitted80] | .pdf .pptx |
Lecture 5 | Raytracing 2 | Ch. 4 | [4] | .pptx |
Lecture 6 | Numerical integration and Monte Carlo methods | 13.1, 13.2 | [5] [6] | .pdf .m |
Lecture 7 | Monte Carlo integration and the reflection equation | 5.4, 5.5, 5.6, 13.3 | [7] | |
Lecture 8 | The rendering equation | 14.4, 14.5 | 1.1 and 1.2 of [8] | .pptx |
Guest Lecture | Errors due to sampling (by Alexandros Keros) | |||
Guest Lecture | Graphics simulators in robotics (by Martin Asenov) | |||
Lecture 9 | Assignment 2 Q & A, Sampling I | 7.1, 7.2, 7.3 | ||
Lecture 10 | Sampling II | 9.1 of [9] | .pptx .m | |
Lecture 11 | Camera effects: motion blur, depth of field | 6.1, 6.2 | [10] | .pptx |
Lecture 12 | Signal reconstruction I | [11] [12] | ||
Lecture 13 | The Fourier Transform | 7.8 | [12] | .pptx .pdf |
Lecture 14 | Signal Reconstruction II | [13] | .pptx | |
Lecture 15 | Integrators | 14.5 and Ch. 16 | [1433] | |
Lecture 16 | Participating media | Ch. 15 | ||
Lecture 17 | Overview of CG I: 2D Graphics, 3D Modelling | |||
Lecture 18 | Overview of CG II: Animation, Fluid simulation | |||
Lecture 19 | Conclusion |
Matt Pharr, Greg Humphreys & Wenzel Jakob,
Physically Based Rendering (Third edition)The book is currently freely available online. |