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Introduction to Java Programming 2010–2011 — Lab Exercises Chapter 7

Suggested exercises for Chapter 7 material

Ideally you will work through all the exercises in the chapter. However, if you do not have time, concentrate on the following:

Fourth Edition:
7.3–7.25; 7.27–7.30. Your second assignment will be to build a game — you can use these exercises to get started.

Exercises 7.42–7.49 are useful jumping off points for elaborating your game for your second assignment.

Third Edition:
Same as for Fourth Edition.

Consider which ones you might like to use in the second assignment and start to think about how you would design and implement them.

Video

Follow this link to see the screencast for Chapter 7.

Version 1.1, 2010/11/02 13:29:54


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