date
| title
| topics
| reading
| notes
| lecturer
|
19/09/17 |
Introduction |
Context, history, importance, media |
B1.1 and B1.20.1.1 - 20.1.5 |
prezi |
Kartic |
22/09/17 |
2D Graphics: 1 |
Radiometry, photometry, colour spaces, tristimulus system |
B1 Chapter 21 |
prezi |
Kartic |
26/09/17 |
2D Graphics 1: |
image processing, linear filters, aliasing, Fourier series |
B1 Chapter 3.2 and 9.1-9.4 |
pdf |
Hakan |
29/09/17 |
2D Graphics 2: |
Fourier series, applications |
B1 Chapter 9.5 |
pdf |
Hakan |
03/10/17 |
3D Graphics: 1 |
Geometric Transformations |
B1 Chapter 6 |
pdf |
Hakan |
06/10/17 |
3D Graphics: 2 |
View Transformations |
B1 Chapter 7 |
pdf |
Hakan |
10/10/17 |
3D Graphics: 3 |
Curves Part 1: Segments |
B1 Chapter 15 |
pdf |
Hakan |
13/10/17 |
3D Graphics: 4 |
Implicit and Explicit geometry, modelling, geometry processing |
[Botsch07]: Sec. 1, 2, 3 |
prezi |
Kartic |
17/10/17 |
3D Graphics: 5 |
Rendering 1: projection, geometry, vertex & fragment shaders. |
B1: Ch.8 and Ch.18 |
prezi |
Kartic |
20/10/17 |
3D Graphics: 6 |
Curves Part 2: Curves |
B1 Chapter 15 |
pdf |
Hakan |
24/10/17 |
3D Graphics: 7 |
Rendering 2: Camera, BRDF, direct illumination, rendering equation. |
B1. Ch. 25, Slides and notes |
prezi |
Kartic |
27/10/17 |
3D Graphics: 8 |
Rendering 3: Solving the rendering equation, sampling, Monte Carlo |
B1. Ch.14 (up to 14.4.3) |
prezi |
Kartic |
31/10/17 |
3D Graphics: 9 |
Rendering 4: Importance Sampling, Stratified Sampling, Discrepancy, QMC |
Sec. 9.1 Art Owen's book |
prezi |
Kartic |
03/11/17 |
3D Graphics: 10 |
Rendering 5: Physically-based rendering algorithms |
Slides: Krivanek et al 2013 |
prezi |
Kartic |
07/11/17 |
Related topics |
Animation |
B1 Chapter 17 |
pdf |
Hakan |
10/11/17 |
VR and AR 1 |
Perception of depth, stereo vision (pdf), rendering multiple views. |
VR by LaValle (Ch.1, Ch.6) |
prezi |
Kartic |
14/11/17 |
VR and AR: 2 |
Tracking |
LaValle Chapter 9, Szelisky Chapter 6 |
pdf |
Hakan |
17/11/17 |
Conclusion |
|
|
|
Hakan |