Algorithmic Game Theory and Applications will next be taught in the Spring term of 2022 by Prof. Kousha Etessami.

CS4 Algorithmic Game Theory and Applications

This is an MSc (and 4th year) course that runs in Semester 2 (Spring 2022). The lecturer is Kousha Etessami. (Some of the information below is still from the prior year, 2021. It will be updated during the course.) All lectures, as well as the "universal tutorial" conducted weekly by Kousha, are online. They will be conducted using Blackboard Collaborate. To get access to the online live lectures and "universal tutorial", use the LEARN page for AGTA, and follow the link on the "Live Classroom". The lecture times for the course are Mondays and Thursdays, 11:10-12:00 (Edinburgh time). The lectures will be recorded and posted online. There will also be weekly toturials, starting in Week 2. The "universal tutorial" will also be conducted live on Blackboard Collaborate by Kousha Etessami, on Mondays from 15:10 to 16:00. These will cover and discuss the contents of the weekly tutorial sheet. The universal tutorial will also be recorded and posted on the LEARN page. (There will hopefully also be other in person tutorials that will act more as Question and Answer sessions for those needing more individual interaction than what is possible in the live online universal tutorial.) There is also a Piazza Discussion Forum for the course, where you can post questions and discuss the course content with fellow students (but DO NOT share answers to coursework). The times are indicated under "Timetable" on the AGTA course DPT on the DRPS web pages (the tutorial time slots may be subject change at the beginning of the course).


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