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Title:Better Surface Intersections by Constrained Evolution
Authors: Craig Robertson ; Robert Fisher
Date:Apr 2002
Publication Title:Proc. Adaptive Computing and Design and Manufacture V (ACDM 2002)
Publication Type:Conference Paper
Page Nos:133-142
Reverse-engineering a machined part to generate a CAD model requires range data to be collected and registered from many views then segmented into surface primitives. Correctly computing the intersections of these surface primitives is a critical part of building the CAD model. We describe a method for correcting the ragged boundaries often found with region-growing algorithms and show examples of its application. This method is useful for a large subset of the surface intersections that regularly appear in manufactured objects.
2006 by The University of Edinburgh. All Rights Reserved
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Bibtex format
author = { Craig Robertson and Robert Fisher },
title = {Better Surface Intersections by Constrained Evolution},
book title = {Proc. Adaptive Computing and Design and Manufacture V (ACDM 2002)},
publisher = {Springer},
year = 2002,
month = {Apr},
pages = {133-142},

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