Dave Robertson, dr@inf.ed.ac.uk, room 3.07, Appleton Tower, extn 502079
Last updated January 2003
The aim of this module is to introduce you to key concepts in the design of large scale software systems. Although coloured by object orientation (hence the module title) many of the ideas which we discuss are useful whatever the programming paradigm.
Having completed the course, you should:
The module covers the following topics (not necessarily in chronological order):
Eighteen hours of lectures. A group-based design practical (split into sections) runs throughout the module.
70% of the final mark is from an exam. 30% is from the design practical.
There are no prerequisites for this module, although Software Engineering with Objects and Components 1 is a worthwhile companion module.
You will be provided with copies of excerpts from relevant papers and books.
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