CDI1: Assignment 3

How would you do it differently?


The course has considered a set of case studies: dialogue systems, the systems described by the Advanced Design Informatics students, and finally, affective computing. This final assignment is an opportunity for each individual to reflect on what they have learned so far, and on how well their groups functioned, specifying which aspects of group activity were successful, and which less so. Each individual writes a term paper synthesising their reflections and identifying which skills and strategies they need to develop further. The aims of the assignment are to:


Your task

  1. Identify and summarise a recent paper on affective computing that would support a technical intervention with positive social effects.
  2. Using the skills developed in maker days and workshops over the semester, specify (and ideally, implement) your own simple physical system that recognises or expresses affective information.
  3. Identify and summarise strong and weak points in group collaborative activities, and changes from Assignment 1 to Assignment 2.
  4. Identify skills needs for further developing the proposed system, and for participating more effectively in groups.

Your report should be no more than 3,000 words in length. There is no limit on the number of images/illustrations/videos you may include. The proposal should include a reference to relevant literature, and sections addressing each of (1) to (4), above.


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